CheckNet
CheckNet is a very simple application that attempts to perform simple network connections to several of the Battleground Europe game servers to determine (a) if you can reach them and (b) how long establishing the connection takes. The aim is to help you detect firewall or network connectivity issues which make affect or prohibit gameplay.
This tool is provided to augment help provided through the official Playnet support channel. If the tool indicates to you that you have a problem, please copy & paste the output from the tool when you contact Playnet support.
Please do not send the report to me.
Downloads / History
Newest version is listed first
v5 Jan 3rd 2009 - Rebuilt with Visual Studio 2008 - Added UTC timestamp to tests - Fixed a bug that could cause checknet to accumulate CPU usage over time - Entered the correct IP address of Main PingAlt (was re-using Main PingPri) - Slowed pacing of tests to interact better with certain firewalls
- checknetv5.zip 2009-02-03 (174.6 kb)
- checknet4.zip 2005-12-01 (142.2 kb)
- checknet3.zip 2005-06-30 (142.2 kb)
- checknet.zip 2005-05-05 (18.0 kb)
Author's Notes
The application is pretty trivial, so it ought to work on most people's systems, but my experience with Windows development is incredibly basic.
The .zip file contains a readme explaining as much as I could.